v0.1.3 - Added armor and shield for enemies
unnamed-td » Devlog
Added
- Armor - each point of armor reduces damage received by 1
- Shields - a unit with shields does not take damage and cannot be pierced until its shield is broken
Changes
- Buffed enemy health and reduced spawn rate
This update aims to promote more tactical structure placement. Some structures are good against one enemy, but bad for another. However, since enemy spawning is purely random, structure placement does not really matter in the later parts of the game.
So for the next update, I will change how enemy spawning works and hopefully make it smarter/interesting.
Files
unnamed-td-v0.1.3.exe 35 MB
Sep 15, 2020
Get unnamed-td
unnamed-td
PvZ-like tower defense but you can't choose your towers
Status | In development |
Author | SacrificerXY |
Genre | Strategy |
Tags | 2D, Endless, Fast-Paced, Mouse only, Short, Singleplayer, Tower Defense |
Languages | English |
More posts
- Core gameplay complete! v0.2.0Sep 25, 2020
- v0.2.0 - experimental playtestingSep 23, 2020
- v0.1.4a - Minor changes, Major planned overhaulSep 18, 2020
- v0.1.4 - Tactical structure placementSep 16, 2020
- v0.1.3a - HotfixSep 15, 2020
Leave a comment
Log in with itch.io to leave a comment.